![]() In Halo 5, I accidentally stopped zooming in for the same reason. In Aragami 2 for example, holding Left Trigger to use a special type of vision suddenly turned off as I wasn’t exerting enough pressure. At first, there were a few issues though. Needing a higher amount of pressure also makes it harder to control how much it’s pressed down as well, especially when paired with the shorter trigger depth.Īfter some time adjusting to the controller, this didn’t affect gameplay in most types of games. If you need to hold it down at 100% to accelerate for most of the time, I’d say this controller isn’t suitable. In cases where you need to press it down more than 50% to shoot repeatedly, your fingers may start to tire after a while. If you just need to lightly tap the trigger, this isn’t an issue. The triggers are very stiff and they get stiffer the more they need to be pressed down. This wasn’t a problem on the Nacon Pro Compact and even a benefit with shooters, but the next problem ties into this. This gives less range for games that are more sensitive to trigger pressure, such as racing games. Comparing to the Official XBox Series S|X controller, I’d estimate that the official version will go in 11mm and the Nacon MG-X 8mm. The first problem is that the triggers themselves do not press particularly deep. At first glance, they look similar to the Nintendo Switch triggers, but unlike the Switch, they do detect the amount the trigger is pressed down – a requirement for many games. The triggers are the weakest aspect of the Nacon MG-X. I’ve not found any issues with this, but it is a rarity. They’re also convex instead of concave – that where the thumb is placed sticks outward instead of inward. It is however much lower due to a shorter stick and they appear smaller as the thumbstick is thinner. Looking closely, the actual surface of the thumbstick is only slightly narrower. This is most noticeable with the ABXY buttons but includes all buttons other than the D-Pad.Īnalog sticks appear to be much smaller. I don’t believe that Game Pass on Android has an in-built screenshot function though, so this makes sense with that context.Īnother difference that has not caused any issues, but it’s worth noting the buttons are smaller than most controllers. At first, it seems like an odd omission, considering that recent official controllers and the Nacon Pro Compact which came out before this had one. Unlike the newest versions of the XBox controllers, there is no share button. The positioning of buttons and such can be seen in the pictures, but some may not be as easy to see. While the Nacon MG-X gaming holder is designed for XBox and an official XBox controller, there are some key differences in the looks and layout to a standard controller. It fits any standard smartphone up to 6.7 inches (152.4 mm), which my Samsung Galaxy 8 Plus is near the upper limits of. It’s worth noting that I had to take it out of the phone case to fit properly though – your experience may vary depending on your phone and case. It’s held very securely when in properly. Then when releasing the left part, it pulls back in and grips the phone in place. The left part extends out and the phone just drops inside. Putting the phone into the holder was tricky at first, but easy after getting the hang of it. Subsequent pairings were just turning the Nacon MG-X on by holding the power button and it auto-connected. It’s just a case of holding down the Bluetooth button, turning Bluetooth on in the phone settings, and selecting the Nacon MG-X. First up was pairing it with my phone, which took about 30 seconds. After an initial charge of a couple of hours, it was ready to go. There’s a USB port on the bottom to charge the device through the included USB cable. ![]() The Nacon MG-X comes with the gaming holder itself, a USB cable, and an instruction booklet. Officially designed for XBox Game Pass, it does much more. It calls itself a gaming holder essentially it’s an Android gaming controller that you slot your smartphone into. ![]() And while there are certainly still some issues with cloud gaming to work out, one of the most obvious is the controller. The ability to play video games from your phone, without owning a PC or console is a potential game-changer, especially in places where not many people own these. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |